Noble-born labor boss. Controls the docks, the teamsters, the pipefitters — whisper "strike" and the planet stops. Most organized crime runs through petty noble families; Trent reclaimed that inheritance and married it to a union. Pulls strings, doesn't spot tails.
Mental 10 (7 base + 1M Student + 2 flex Criminal×2) · Physical 14 (14 base)
Tolerances: Su H4 · Inj H8 · Ma H9 · Mo H11
32 LP + 6 general = 38 pts
| Skill | Rating | Root | Source |
|---|---|---|---|
| Rhetoric | 6 | Wil | Student |
| Persuasion | 6 | Wil | Criminal #2 req'd |
| Tactics | 6 | Per | Criminal |
| Streetwise | 6 | Per | Criminal |
| Finance | 6 | Per | Financier req'd |
| Extortion | 6 | Wil | General |
| Intimidation | 6 | Wil | Criminal #1 req'd |
| History | 2 | Per | Student req'd |
| Advanced Mathematics | 2 | Per | Student |
| Psychology | 2 | Per | General |
| Security | 2 | Per | General |
| Contributions-wise | 2 | Per | Politico req'd |
| Bribe-wise | 2 | Per | Financier |
| Merchant League-wise | 2 | Per | Politico |
| Trait | Type | Source |
|---|---|---|
| Mark of Privilege | Dt | Born to Rule |
| Educated | Dt | Student |
| Well-Heeled | Char | Financier |
| Ambitious | Char | Politico |
| Family | Dt | Criminal #1 |
| Vig | Dt | Criminal #2 |
| Savvy | C-O | Financier |
| Determined | C-O | Politico |
| Spend | Cost | Effect |
|---|---|---|
| Relationship (paid) | 1 pt | Vaylen Figure of Note |
| Base Circles | 3 pts | +1D (Circles 4) |
| Reputation | 3 pts | 3D — "the Millipede" |
| Affiliation | 2 pts | 2D — the gang (longshoremen, stevedores, teamsters, pipefitters) |
| Relationship (free) | 0 | Nix Farrow (gang leader) |
League-born ex-military street boss. Muscle and discipline for the Millipede's operation.
Mental 8 (7 base + 1M Sergeant) · Physical 18 (16 base + 1P Soldier + 1 flex Gunsel)
Tolerances: Su H3 · Inj H5 · Ma H8 · Mo H10
14 LP + 4 general = 18 pts · All skills capped at 4 (subordinate)
| Skill | Rating | Root |
|---|---|---|
| Close Combat | 4 | Wil/Agi |
| Assault Weapons | 4 | Agi |
| Tactics | 4 | Per |
| Infiltration | 3 | Spd |
| Intimidation | 3 | Wil |
| Streetwise | 2 | Per |
| Soldiering | 2 | Wil/Per |
| Observation | 4 | Per |
| Security | 2 | Per |
| Trait | Type | Source |
|---|---|---|
| Capitalist at Heart | Char | Born to the League |
| FUGAZI | Char | Soldier |
| Oddly Likeable | Char | Sergeant |
| Loyal to the Family | Dt | Gunsel |
| Cool-Headed | Dt | General — 3 pts |
Basic weapon (1 rp) — required for Assault Weapons
| Spend | Cost | Effect |
|---|---|---|
| Relationship (required) | 2 pts | Trent Spires (the Millipede) |
| Reputation | 1 pt | 1D — in the gang |
Infiltration 8/8 Usurpation 8/8 Invasion 3/8
| Maneuver | Skill | Rating |
|---|---|---|
| Assess | Streetwise | 6 |
| Conserve | Psychology, Security | 2 |
| Flak | Rhetoric, Persuasion | 6 |
| Gambit | Tactics, Psychology | 6 |
| Go to Ground | Persuasion | 6 |
| Inundate | Tactics | 6 |
| Pin | Extortion | 6 |
| Take Action | Rhetoric | 6 |
| Maneuver | Skill | Rating |
|---|---|---|
| Assess | Security | 2 |
| Conserve | Finance, Tactics | 6 |
| Flak | Psychology | 2 |
| Gambit | Finance, Psychology | 6 |
| Go to Ground | Streetwise | 6 |
| Inundate | Tactics, Psychology | 6 |
| Pin | Finance | 6 |
| Take Action | Rhetoric, Finance, Tactics, Psychology | 6 |
| Maneuver | Skill | Rating |
|---|---|---|
| Assess | Finance | 6 |
| Conserve | — | MISS |
| Flak | — | MISS |
| Go to Ground | Tactics | 6 |
| Gambit | — | MISS |
| Inundate | — | MISS |
| Pin | Tactics | 6 |
| Take Action | — | MISS |